<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8825265317700415271</id><updated>2011-07-07T20:48:57.057-07:00</updated><title type='text'>Rowan's Compulsory Learning Blog</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://rowanscompulsorylearningblog.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Rowan Devereux</name><uri>http://www.blogger.com/profile/06360233094510207614</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_bQgLliRaGfU/SEVhXpaVSKI/AAAAAAAAACM/MaQGrU7v-uk/S220/Cartoon_Roz.png'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>17</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8825265317700415271.post-8205210291964193393</id><published>2009-10-28T20:26:00.000-07:00</published><updated>2009-11-03T21:23:25.819-08:00</updated><title type='text'>Story to Music: Unkempt</title><content type='html'>&lt;div style="text-align: justify;"&gt;Note - I really enjoyed writing this one and I think this could be fleshed out into something decent -&lt;br /&gt;&lt;br /&gt;Ryley walked up the steps to the station where Claire was waiting for him. She signaled to him the moment he was in view as he hurried to meet her.&lt;br /&gt;&lt;br /&gt;"Where did you disappear to?" Claire asked.&lt;br /&gt;"Sorry the teacher slowed me down." replied Ryley&lt;br /&gt;&lt;br /&gt;The train screeched into the station as they lined up to get on board. As Claire got on she swiped her arm bar-code over the payment scanner. On verification the computer chimed in, "Thank you Claire McKenny, enjoy your ride!" Ryley had always struggled to separate himself from the pack so he had his bar-code embedded into his right arm. This was technically illegal but his father was connected enough that no charges we're ever bought against him. Once again after verifying his identity the computer cheerfully replied, " Thank you Ryley Deckard, enjoy your ride!&lt;br /&gt;&lt;br /&gt;As usual all the seat we're taken so Claire and Ryley resigned to standing. The computer's voice once again filled the cabin with it's overly friendly tone. "The train will be leaving soon but first a word from our sponsors. At this point all the walls turned transparent as each one began showing the same advert.&lt;br /&gt;&lt;br /&gt;"Think your neighbours are up to something. Turn you paranoia into cold hard cash. Call 1800-Betrayal Today!" The Ministry of Protection logo flashed briefly as the wall transformed back.&lt;br /&gt;&lt;br /&gt;Ryley lent over to Claire and asked "Have you ever actually called that number?"&lt;br /&gt;"Are you kidding me, my neighbours work for the Ministry of Protection. At this rate I'll never get a new car. You should call it; your neighbours aren't even Australian, it's easy cash."&lt;br /&gt;&lt;br /&gt;Ryley ignored her as he watched the other station from afar. Something was happening but he couldn't make out what exactly. The police we're interviewing several passengers. This was all standard behavior but suddenly a large thud was heard, it was a sound Ryley had never heard before. It was gunfire, the police had opened fire at a couple as they fled across the station. The first was a man whose face had been scarred by small pox but other than that he was quite handsome, well built and incredible fast.&lt;br /&gt;&lt;br /&gt;"What's wrong with his face?" asked Clarie.&lt;br /&gt;&lt;br /&gt;It was the second runner that fascinated Ryley. She was young and quite petite with long unkempt red hair. As she ran Ryley was transfixed, he had never seen anyone quite like her before . So full of life and so very fast. Bullets flew passed her head but she paid not attention, in fact she was smiling like it was a summer afternoon and she was running away from her brother. Nothing seemed  to be real for her, she existed in her own world free from worry.&lt;br /&gt;&lt;br /&gt;Ryley asked, "Who do you think they?"&lt;br /&gt;Claire replied, "Some derelicts probably don't even have arm coders. I don't know why I hate carrying cash, I prefer just having all my money written on my hand."&lt;br /&gt;"Wouldn't it be great to be that free," quipped Ryley&lt;br /&gt;"Your weird" Claire smiled.&lt;br /&gt;Ryley watched the red head run on as their train began to move on, leaving her in the distance.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8825265317700415271-8205210291964193393?l=rowanscompulsorylearningblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rowanscompulsorylearningblog.blogspot.com/feeds/8205210291964193393/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/10/story-to-music-unkempt.html#comment-form' title='36 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/8205210291964193393'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/8205210291964193393'/><link rel='alternate' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/10/story-to-music-unkempt.html' title='Story to Music: Unkempt'/><author><name>Rowan Devereux</name><uri>http://www.blogger.com/profile/06360233094510207614</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_bQgLliRaGfU/SEVhXpaVSKI/AAAAAAAAACM/MaQGrU7v-uk/S220/Cartoon_Roz.png'/></author><thr:total>36</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8825265317700415271.post-4976361184003860726</id><published>2009-10-23T10:43:00.000-07:00</published><updated>2009-11-01T10:50:43.320-08:00</updated><title type='text'>Short Script: Dead Tired</title><content type='html'>   &lt;meta name="Title" content=""&gt; 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	mso-hansi-theme-font:minor-latin; 	mso-bidi-font-family:"Times New Roman"; 	mso-bidi-theme-font:minor-bidi; 	mso-ansi-language:EN-US;} &lt;/style&gt; &lt;![endif]--&gt;  &lt;!--StartFragment--&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Scene 1 &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Claire: And why were you making that face when I told Joyce and Brent about what happened to me at work.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Ben: Because it was embarrassing &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Claire: They're my friends I'm sure they don't care&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Ben: And it was also boring &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;[Car pulls into park]&lt;span style=""&gt; &lt;/span&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Claire: Oh and your story about how you once sold a pair of shoes to Jimmy Barnes is so much more compelling&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Ben: Hey! We connected... he mentions me in his latest album&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Claire: Oh name one song where he refers to anyone by the name of Ben&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;[They begin taking bags out of the boot]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: center;" align="center"&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Ben: Well... no great songwriter would mention anyone by name&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Claire: Oh how convenient, don't forget to shut the boot&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: center;" align="center"&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Ben: Yeah, yeah...&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;[They continue bickering while camera focuses on the open boot]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;[Title Card]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Scene 2&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;[Ben opens the boot to discover a body with a head-shot wound]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Ben: Whoa&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Claire: [Rolls eyes] What?&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;[Claire walks to the boot and looks down]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Claire: Whoa&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;[The couple close the boot and sit on the boot]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Claire: Ben&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Ben: Yes?&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Claire: Are you secretly killing people and stuffing them in our car boot at night?&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Ben: No&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Claire: Maybe he’s gone&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Ben: Hmmm&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;[The couple re-opens the boot to discover the corpse is still there]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Claire: Ok we just hand it in to the nearest police station&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Ben: What! This isn’t some lost handbag; you can’t just drop off something like this &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Claire: We will just explain that you left our boot open and we came back to discover this body.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Ben: You want to drive to the police station with a dead body in the boot of the car and explain how we just found it there&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Claire: Fine [Pause] we just have to get rid of it&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Ben: How?&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Claire: [Angrily] I don’t know we will just have to put him in the back and drive him someplace like we’re a Taxi service.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Ben: [Equally as angry] You can’t just prop him up in the back he has a hole straight through his head&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Claire: Well… we will put a hat on him&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;[Transition to Ben and Claire staring down at the backseat] &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Ben: Good?&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman;"&gt;Claire: The &lt;span style="color: black;"&gt;sombrero is a bit much&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman; color: black;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman; color: black;"&gt;[Brief shot of the body wearing a sombrero]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman; color: black;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman; color: black;"&gt;Ben: Better?&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman; color: black;"&gt;[Brief shot of the body wearing a Fedora&lt;/span&gt;&lt;span style="font-family: LucidaGrande; color: black;"&gt;]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman; color: black;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman; color: black;"&gt;Claire: You know with that hat on he kinda looks like my father&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman; color: black;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman; color: black;"&gt;Ben: Nah, he needs a whisky bottle in his hand&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: center;" align="center"&gt;&lt;span style="font-family: Times-Roman; color: black;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman; color: black;"&gt;[Claire shoots Ben a Death Stare]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman; color: black;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman; color: black;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman; color: black;"&gt;Scene 3&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style="font-family: Times-Roman; color: black;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;[We rejoin the couple driving]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Ben: [Slightly hysterical] What are we going to do?&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Claire: Don't Panic!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Ben: [Very hysterical] Don't Panic, we have a dead body in the backseat and we've been around this round-about 5 times already&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Claire: Then take the next left, do you want to get caught!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Ben: [Tearily] Don't yell at me&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Claire: Don't you dare cry&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Ben: I'm not its just a highly stressful environment &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: center;" align="center"&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;[They pass a Myer store]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Claire: You know with that hat he looks a lot like a mannequin &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;[The couple look at each other] &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Scene 4&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;[The couple sneak into Myer and attempt to dress the body in the shop window] &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Claire: This would never would have happened if you listened to me for once in your life &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Ben: That's not true I always listen.... you said you liked the Cure so I bought you their greatest hits for Christmas&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Claire: I said I liked the Clash, I hate the Cure &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Ben: Oh come on what about Boys Don't Cry&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Claire: Well judging from your performance in the car before clearly they do cry&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Ben: Low blow&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;[A clerk walks over to re-dress the mannequins]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Clerk: Hey what are you doing?&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Ben: Shit! It's the fashion police!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;[They grab the corpse and run back to the car, quickly shoving the corpse on the backseat and driving off]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;[The clerk stands still eventually walks to the phone] &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Clerk: Yes security, someone just stole a mannequin&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Scene 5&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;[The couple speed away]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Ben: Woah that was close&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Claire: [Smiling] We've still got this stupid corpse though. [Looks back] Ben... where is the corpse&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Ben: Frak! The fashion police must have got him&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Claire: You didn't shut the door properly AGAIN! Pull over &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: center;" align="center"&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;[The corpse has fallen out of the car, down a hill and into the river] &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;[The couple make their way down to the river to discover the corpse floating]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Ben: Maybe if we throw a big enough rock on him, he will sink&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Claire: That's just dumb enough to work&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Scene 6&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;[We switch to two men in a parking lot]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Boss: So explain to me what you did with the body again?&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Grunt: Well naturally after I whacked him I needed to move the body&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Boss: Naturally&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Grunt: So being board daylight I of course hid it as quickly as I could&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Boss: Of course&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Grunt: So I stuffed him in this car I found with an open boot, some people are so careless these days a thief could have stolen a number of items from their boot&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Boss: See this is where your planning falls apart. WHERE IS THE FUCKING CAR?&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Grunt: Well it's gone now&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Boss: Why the fuck didn't stick around and watch it?&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Grunt: I got thirsty &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Boss: So how are we meant to retrieve this body?&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Grunt: Oh I took down the rego I'm not a complete idiot&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Boss: No just a dead one [Begins making a phone call]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Grunt: Who you calling?&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Boss: Le Fixateur &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Scene 7&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: right;" align="right"&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;[We return to the couple attempting to throw large rocks at the body]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Claire: This isn't working let's just fish him out &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: right;" align="right"&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Ben: I've been thinking we should name him &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Claire: Yeah I've started to grow attached to him&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Ben: How about Fred?&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Claire: That's a terrible name, thank god I'm never having children with you&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Ben: Why not?&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Claire: It's not really working out&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;[Ben looks visibly hurt]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Claire: Fred sounds fine&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;[Fred has been fished out of the river]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Claire: Let's take him home and dry him&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;[As they walk off Ben picks up a nice looking rock and puts it in his pocket]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Scene 8&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;[They dry the corpse off with hairdryers, which takes several hours]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Ben: What are we going to do we're running out of time?&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Claire: [Smirking] There's a time limit? Fine let's just put him in the rubbish bin it&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;[The couple sneak the body out to the bins, it is now visibly dark]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Ben: Fred doesn't fit&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Claire: Then let's cut him up until he fits&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Ben: [Shocked] How could you even think of doing that to Fred?&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Claire: [Angrily] Look... [Suddenly a taxi drops someone (Le Fixateur) off one the other side of the road]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;[The couple look at each other and run to the taxi] &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Ben: Mate can you drop our friend off he's had a bit too much to drink&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Claire: Yeah he's 'dead' drunk&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;[Ben grabs her mouth]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Ben: No he's not dead anything... he's just drunk&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Cab Driver: So where?&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Ben: Where what?&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Cab Driver: Where do you want me to take him? Where does he live?&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Ben: Oh you know where ever, just surprise him&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;[Ben pays the cab driver and taxi along with Fred drives off]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Scene 9&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;[The couple walk back into their apartment to find a man looking through their CD collection, he sees them and points his gun at them]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Le Fixateur: Good evening I'm here to retrieve the body you stole from my benefactors&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;[Both put their hands up]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Claire: We got rid of the body so there's no need&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Le Fixateur: Well that was awfully nice of you but I was contracted to get rid of three bodies and I hate to disappoint&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Claire: Not fair&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Ben: Claire... Monday you can fall apart, Tuesday Wednesday break my heart, Thursday doesn’t even start, It’s Friday I’m in love.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Claire: Wow that was actually kind of romantic &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Le Fixateur: Are you kidding me, he stole those lines from a Cure song? Look you even own the album [Starts searching through the CD's]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;[Ben uses this opportunity to throw the rock from the river at his head. Killing him stone dead]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;[Both walk towards the body and bend down]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;Claire: [Both look at each other] I'll call a cab&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;[End]&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style=""&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: right;" align="right"&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-align: center;" align="center"&gt;&lt;span style=""&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;!--EndFragment--&gt; &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8825265317700415271-4976361184003860726?l=rowanscompulsorylearningblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rowanscompulsorylearningblog.blogspot.com/feeds/4976361184003860726/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/11/short-script-dead-tired.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/4976361184003860726'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/4976361184003860726'/><link rel='alternate' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/11/short-script-dead-tired.html' title='Short Script: Dead Tired'/><author><name>Rowan Devereux</name><uri>http://www.blogger.com/profile/06360233094510207614</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_bQgLliRaGfU/SEVhXpaVSKI/AAAAAAAAACM/MaQGrU7v-uk/S220/Cartoon_Roz.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8825265317700415271.post-760987124137349529</id><published>2009-10-21T20:30:00.000-07:00</published><updated>2009-11-03T21:22:55.861-08:00</updated><title type='text'>Story to Music: An entirely different dream</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;meta equiv="Content-Type" content="text/html; 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	margin:72.0pt 72.0pt 72.0pt 72.0pt; 	mso-header-margin:35.4pt; 	mso-footer-margin:35.4pt; 	mso-paper-source:0;} div.Section1 	{page:Section1;} --&gt; &lt;/style&gt;&lt;!--[if gte mso 10]&gt; &lt;style&gt;  /* Style Definitions */  table.MsoNormalTable 	{mso-style-name:"Table Normal"; 	mso-tstyle-rowband-size:0; 	mso-tstyle-colband-size:0; 	mso-style-noshow:yes; 	mso-style-priority:99; 	mso-style-qformat:yes; 	mso-style-parent:""; 	mso-padding-alt:0cm 5.4pt 0cm 5.4pt; 	mso-para-margin-top:0cm; 	mso-para-margin-right:0cm; 	mso-para-margin-bottom:10.0pt; 	mso-para-margin-left:0cm; 	line-height:115%; 	mso-pagination:widow-orphan; 	font-size:11.0pt; 	mso-bidi-font-size:14.0pt; 	font-family:"Calibri","sans-serif"; 	mso-ascii-font-family:Calibri; 	mso-ascii-theme-font:minor-latin; 	mso-hansi-font-family:Calibri; 	mso-hansi-theme-font:minor-latin;} &lt;/style&gt; &lt;![endif]--&gt;  &lt;/div&gt;&lt;p style="text-align: justify;" class="MsoNormal"&gt;"Write no more", Quinton thought to himself. "It’s all been said before and said better." His eyelids had grown too tried to support themselves as all he longed for now was rest. It was all there in front of him, his entire life  on paper. All his triumphs and his failures in one document for posterity. He tried to drink but the moment the water touched his mouth he keeled over in pain. He didn’t bother reaching for his pills it had been a long time since they had helped; if in fact they had ever helped him had now become a distance memory. Determined to press on Quinton put pen to paper one last time to write one last sentence that had some kind of deep meaning. Something that could sum up his entire life in one statement. He closed his eyes and dreamt about his youth, everything that had come before the pain and for a split second he had trouble returning to the present.  He was so young back then, so handsome and like so many young men he was so very arrogant. He imagined himself sitting on the pavement, basking in the spring sun. Nothing ever bothered him in his youth, he missed that feeling. The air swirled around him and for he briefly felt content. And at that moment he wrote that last sentence which eluded him for all those years. With his story completed he stumbled to his bed, allowed his eyelids to close and dreamt an entirely different dream all together. You are probably asking yourself what his last line was; the line that summed up his entire existence, then I will tell you since to leave you hanging would be cruel. It was a simple phase, “Better luck next time,” but then he was a man of simple tastes.&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8825265317700415271-760987124137349529?l=rowanscompulsorylearningblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rowanscompulsorylearningblog.blogspot.com/feeds/760987124137349529/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/10/story-to-music-entirely-different-dream.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/760987124137349529'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/760987124137349529'/><link rel='alternate' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/10/story-to-music-entirely-different-dream.html' title='Story to Music: An entirely different dream'/><author><name>Rowan Devereux</name><uri>http://www.blogger.com/profile/06360233094510207614</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_bQgLliRaGfU/SEVhXpaVSKI/AAAAAAAAACM/MaQGrU7v-uk/S220/Cartoon_Roz.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8825265317700415271.post-6090831324409843825</id><published>2009-10-19T20:50:00.000-07:00</published><updated>2009-11-03T21:18:09.815-08:00</updated><title type='text'>Now for something completely different!</title><content type='html'>&lt;span style="font-weight: bold; font-style: italic;"&gt;Tegan and I have decided to do something different this week and write individual scenes to the same story. Here is a quick summary of the universe:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;In the year 2535, humanity is caught in a brutal civil war. Five years earlier the Terran Union outlawed using the benign Bren race as a source of slave labour in favour of sentient machines. The Union's colonies did not appreciate this move and ceded to form the The United Free Colonies.&lt;br /&gt;_____________________________________________________&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;&lt;br /&gt;And here's my scene from the script:&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span&gt;Int. Doctor's Surgery&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span&gt;&lt;br /&gt;[Laura stumbles in to the surgery cradling her arm writhing in pain. Saul looks up from his current patient and his eyes are drawn to Laura standing in the doorway. He nods to the nurse to take over as he walks towards the doorway.&lt;/span&gt;]&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;span&gt;Saul&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span&gt;What happened?&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span&gt;Laura&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span&gt;I tried to light a cigarette while trying to land my bird single handed&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span&gt;Saul&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span&gt;Well at least you have your priorities straight. I'm Doctor Curtis please take a bed Lieutenant I'll be with you as soon as I can.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span&gt;[Saul turns away&lt;/span&gt;]&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span&gt;Laura&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span&gt;That's your title. What's your real name?&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span&gt;Saul&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span&gt;Saul, yours?&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span&gt;Laura&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span&gt;Laura&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span&gt;Saul&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span&gt;Nice to meet you, can I get back to doctoring&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span&gt;Laura&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span&gt;You don't like patients much do you?&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span&gt;Saul&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span&gt;I love them it's the healthy ones I can't stand&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span&gt;Laura&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span&gt;Do you have cigarette?&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span&gt;Saul&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span&gt;I'm a doctor&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span&gt;Laura&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span&gt;You didn't answer my question&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;span&gt;[Saul takes out two cigarettes from his coat. He lights both in his mouth and gives one to Laura.&lt;/span&gt;]&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span&gt;Saul&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span&gt;Feel better now&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;span&gt;[Saul returns to his other patient with a cigarette in his mouth&lt;/span&gt;.]&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span&gt;Nurse&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span&gt;Sir you can't smoke near a patient&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span&gt;[Saul begins to cut into the patient&lt;/span&gt;.]&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span&gt;Saul&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span&gt;I don't think the cigarette is going to kill our patient&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8825265317700415271-6090831324409843825?l=rowanscompulsorylearningblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rowanscompulsorylearningblog.blogspot.com/feeds/6090831324409843825/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/10/now-for-something-completely-different.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/6090831324409843825'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/6090831324409843825'/><link rel='alternate' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/10/now-for-something-completely-different.html' title='Now for something completely different!'/><author><name>Rowan Devereux</name><uri>http://www.blogger.com/profile/06360233094510207614</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_bQgLliRaGfU/SEVhXpaVSKI/AAAAAAAAACM/MaQGrU7v-uk/S220/Cartoon_Roz.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8825265317700415271.post-3193739668902485810</id><published>2009-10-07T20:13:00.000-07:00</published><updated>2009-10-07T20:19:05.488-07:00</updated><title type='text'>Insercurity Insight</title><content type='html'>&lt;meta equiv="Content-Type" content="text/html; 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&lt;!--  /* Font Definitions */  @font-face 	{font-family:SimSun; 	panose-1:2 1 6 0 3 1 1 1 1 1; 	mso-font-alt:宋体; 	mso-font-charset:134; 	mso-generic-font-family:auto; 	mso-font-pitch:variable; 	mso-font-signature:3 135135232 16 0 262145 0;} @font-face 	{font-family:"Cordia New"; 	panose-1:2 11 3 4 2 2 2 2 2 4; 	mso-font-charset:0; 	mso-generic-font-family:swiss; 	mso-font-pitch:variable; 	mso-font-signature:16777219 0 0 0 65537 0;} @font-face 	{font-family:"Cambria Math"; 	panose-1:0 0 0 0 0 0 0 0 0 0; 	mso-font-charset:1; 	mso-generic-font-family:roman; 	mso-font-format:other; 	mso-font-pitch:variable; 	mso-font-signature:0 0 0 0 0 0;} @font-face 	{font-family:Calibri; 	panose-1:2 15 5 2 2 2 4 3 2 4; 	mso-font-charset:0; 	mso-generic-font-family:swiss; 	mso-font-pitch:variable; 	mso-font-signature:-1610611985 1073750139 0 0 159 0;} @font-face 	{font-family:"\@SimSun"; 	panose-1:2 1 6 0 3 1 1 1 1 1; 	mso-font-charset:134; 	mso-generic-font-family:auto; 	mso-font-pitch:variable; 	mso-font-signature:3 135135232 16 0 262145 0;}  /* Style Definitions */  p.MsoNormal, li.MsoNormal, div.MsoNormal 	{mso-style-unhide:no; 	mso-style-qformat:yes; 	mso-style-parent:""; 	margin-top:0cm; 	margin-right:0cm; 	margin-bottom:10.0pt; 	margin-left:0cm; 	line-height:115%; 	mso-pagination:widow-orphan; 	font-size:11.0pt; 	mso-bidi-font-size:14.0pt; 	font-family:"Calibri","sans-serif"; 	mso-ascii-font-family:Calibri; 	mso-ascii-theme-font:minor-latin; 	mso-fareast-font-family:SimSun; 	mso-fareast-theme-font:minor-fareast; 	mso-hansi-font-family:Calibri; 	mso-hansi-theme-font:minor-latin; 	mso-bidi-font-family:"Cordia New"; 	mso-bidi-theme-font:minor-bidi;} .MsoChpDefault 	{mso-style-type:export-only; 	mso-default-props:yes; 	mso-ascii-font-family:Calibri; 	mso-ascii-theme-font:minor-latin; 	mso-fareast-font-family:SimSun; 	mso-fareast-theme-font:minor-fareast; 	mso-hansi-font-family:Calibri; 	mso-hansi-theme-font:minor-latin; 	mso-bidi-font-family:"Cordia New"; 	mso-bidi-theme-font:minor-bidi;} .MsoPapDefault 	{mso-style-type:export-only; 	margin-bottom:10.0pt; 	line-height:115%;} @page Section1 	{size:595.3pt 841.9pt; 	margin:72.0pt 72.0pt 72.0pt 72.0pt; 	mso-header-margin:35.4pt; 	mso-footer-margin:35.4pt; 	mso-paper-source:0;} div.Section1 	{page:Section1;} --&gt; &lt;/style&gt;&lt;!--[if gte mso 10]&gt; &lt;style&gt;  /* Style Definitions */  table.MsoNormalTable 	{mso-style-name:"Table Normal"; 	mso-tstyle-rowband-size:0; 	mso-tstyle-colband-size:0; 	mso-style-noshow:yes; 	mso-style-priority:99; 	mso-style-qformat:yes; 	mso-style-parent:""; 	mso-padding-alt:0cm 5.4pt 0cm 5.4pt; 	mso-para-margin-top:0cm; 	mso-para-margin-right:0cm; 	mso-para-margin-bottom:10.0pt; 	mso-para-margin-left:0cm; 	line-height:115%; 	mso-pagination:widow-orphan; 	font-size:11.0pt; 	mso-bidi-font-size:14.0pt; 	font-family:"Calibri","sans-serif"; 	mso-ascii-font-family:Calibri; 	mso-ascii-theme-font:minor-latin; 	mso-hansi-font-family:Calibri; 	mso-hansi-theme-font:minor-latin;} &lt;/style&gt; &lt;![endif]--&gt;  &lt;p style="text-align: justify;" class="MsoNormal"&gt;As the man stepped up to the podium all he could think about was lump in his throat. He stood on the podium looking down at the sea of people in front of him. As his insecurity rose his mind started inventing the most absurd thoughts. People would become bored and talk amongst each themselves, his father would rise from the crowd to publicly disown him, or worse people would like his speech and demand a follow up. The man realised he had been staring at the crowd for too long silently. He could feel their eyes searching his face for any imperfection and judging him accordingly. His mouth became dry as he felt himself literally shrinking as the entire crowd grew larger. The pause continued becoming more and more awkward soon it would consume the entire room and everyone in it. One giant bubble of awkwardness threatening his entire existence if he did not say something now all would be lost. So he did and as he did it all flowed through him and as he stepped down he thought to himself, “That was fun.”&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8825265317700415271-3193739668902485810?l=rowanscompulsorylearningblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rowanscompulsorylearningblog.blogspot.com/feeds/3193739668902485810/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/10/insercurity-insight.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/3193739668902485810'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/3193739668902485810'/><link rel='alternate' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/10/insercurity-insight.html' title='Insercurity Insight'/><author><name>Rowan Devereux</name><uri>http://www.blogger.com/profile/06360233094510207614</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_bQgLliRaGfU/SEVhXpaVSKI/AAAAAAAAACM/MaQGrU7v-uk/S220/Cartoon_Roz.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8825265317700415271.post-8658753622140981650</id><published>2009-09-27T22:19:00.000-07:00</published><updated>2009-09-27T23:24:49.138-07:00</updated><title type='text'>More idols than realities</title><content type='html'>&lt;div style="text-align: justify;"&gt;The iPhone itself is a convergence device, at it's factory settings the iPhone is not only a phone but a calendar, email device, iPod, video player, gaming machine, and a sub-par GPS. With a recent update Apple added a horizontal keyboard which now allows me to type out ideas and store them while I'm out and about.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.geardiary.com/wp-content/uploads/2009/04/cimg0412-500x288.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 388px; height: 223px;" src="http://www.geardiary.com/wp-content/uploads/2009/04/cimg0412-500x288.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;If the iPhone had a more robust document application and a more streamlined to get text files off the iPhone and on top a computer, the iPhone could replace my laptop as my main scriptwriting device. Some of my friends even use the iPhone to play movies on their TV in lieu of a dvd player, personally I can't afford the $90 cables to make my iPhone work with my TV.&lt;br /&gt;&lt;br /&gt;The iPhone as a convergence device isn't perfect, the keyboard is still too small for long writing sessions, 3G is too slowly and inconsistent for real internet use/gps and the touch screen isn't always precise (works 90% of the time). Although it is a step in the right direction and is miles ahead of it's competition on intergation. It's main advantage is how Apple has turned the iPhone into a open platform through the App store which allows 3rd parties to help shape the iPhone's direction.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8825265317700415271-8658753622140981650?l=rowanscompulsorylearningblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rowanscompulsorylearningblog.blogspot.com/feeds/8658753622140981650/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/09/more-idols-than-realities.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/8658753622140981650'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/8658753622140981650'/><link rel='alternate' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/09/more-idols-than-realities.html' title='More idols than realities'/><author><name>Rowan Devereux</name><uri>http://www.blogger.com/profile/06360233094510207614</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_bQgLliRaGfU/SEVhXpaVSKI/AAAAAAAAACM/MaQGrU7v-uk/S220/Cartoon_Roz.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8825265317700415271.post-4348040848826657467</id><published>2009-09-24T23:05:00.000-07:00</published><updated>2009-09-27T23:27:36.566-07:00</updated><title type='text'>Motivation to write this blog</title><content type='html'>&lt;div style="text-align: justify;"&gt;Motivation to Play is an article that breaks down the reason why people play certain video games into 12 main factors. I decided to test the questionnaire on a self-proclaimed game addict Rebecca Ambrose.&lt;br /&gt;&lt;br /&gt;Sample Questions:&lt;br /&gt;&lt;br /&gt;1) How much do you enjoy being the leader of a group?&lt;br /&gt;A) Not at all&lt;br /&gt;&lt;br /&gt;2) How often do you take charge of things when playing in a role-playing group?&lt;br /&gt;A) Don't like taking charge&lt;br /&gt;&lt;br /&gt;3) How important is it to you that your character has unique skills and abilities that the other characters in the group do not possess?&lt;br /&gt;A) Important&lt;br /&gt;&lt;br /&gt;4) Socializing with the other players?&lt;br /&gt;A) Hate it&lt;br /&gt;&lt;br /&gt;5) Planning and executing tactical strategies and plans?&lt;br /&gt;A) Good&lt;br /&gt;&lt;br /&gt;6) To create stories of individual character rather that of the entire group?&lt;br /&gt;A) No&lt;br /&gt;&lt;br /&gt;7) Prioritize character interaction rather than combat?&lt;br /&gt;A) Not often&lt;br /&gt;&lt;br /&gt;8) How important is it to you that you play a character that is central to the game story?&lt;br /&gt;A) Not at all&lt;br /&gt;&lt;br /&gt;9) How important is it to you that you play a character that has a large impact on the fictional world of the game? (e.g. saves or dooms it)?&lt;br /&gt;A) Very Important&lt;br /&gt;&lt;br /&gt;10) How important is it to you that you can customize the appearance of your character clothing, armor and similar?&lt;br /&gt;A) Bonus&lt;br /&gt;&lt;br /&gt;While going through the questionnaire we found that without a point of reference some of the question we're too vague to make much sense and in some cases didn't seem relevant. An online RPG rarely contains a story they are played for their social interaction and so question about story development don't seem relevant. Since there are some many different variations on the RPG formula, the study should have focused on one game or one type of rpg to avoid confusion in the respondents.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8825265317700415271-4348040848826657467?l=rowanscompulsorylearningblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rowanscompulsorylearningblog.blogspot.com/feeds/4348040848826657467/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/09/motivation-to-write-this-blog.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/4348040848826657467'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/4348040848826657467'/><link rel='alternate' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/09/motivation-to-write-this-blog.html' title='Motivation to write this blog'/><author><name>Rowan Devereux</name><uri>http://www.blogger.com/profile/06360233094510207614</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_bQgLliRaGfU/SEVhXpaVSKI/AAAAAAAAACM/MaQGrU7v-uk/S220/Cartoon_Roz.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8825265317700415271.post-7463541937517286877</id><published>2009-09-16T00:39:00.000-07:00</published><updated>2009-09-16T06:07:58.135-07:00</updated><title type='text'>A Million pixels for a million idiots</title><content type='html'>&lt;div style="text-align: justify;"&gt;The million dollar homepage is a reflection of a new trend that is sweeping the internet called micro-transactions. When the iPhone app store was first unleashed on the world (11 of July, 2008) many experts scoffed at the idea that anyone would purchase such truly terrible 99 cent games and applications. By the 23rd of April 2009 a billion applications had been sold and by September 2009 over 1.8 billion applications had been sold. The experts believed since consumers are so carefull and picky when they buy full priced$100 games that this would mean death to iFart and a million other bad ideas turned into applications. But the less money involved in the purchase the more carefree (more stupid) the customer is with his or her money. Many people applications were bought on a whim since 99 cents seems like a trifle amount but when 1 million people buy a million 99 cents applications, the money begins to roll in for developers. The same logic applies to the million dollar homepage where the consumer was happy to fork out such a small amount for invisible real estate. Especially since the micro-transaction is electronic people don't have to physically watch their dollar leave their possession, it's just a number on bank balance screen.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://images.apple.com/itunes/billion-app-countdown/images/one-billion-apps-hero-20090418.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 350px; height: 200px;" src="http://images.apple.com/itunes/billion-app-countdown/images/one-billion-apps-hero-20090418.png" alt="" border="0" /&gt;&lt;/a&gt;An off-shoot of micro-payments is the development of micro-currencies. Micro-currency is a kind of virtual currency that is purchased in bulk, frequently with greater discounts for larger purchases. The currency is then spent, in a separate transaction, on whatever items are available for purchase. For example Microsoft's Xbox Online Marketplace uses Microsoft-Points instead of dollars. A user buys the points using their credit card ($10 = 800 Points) up front and then spends the points at a later date. The (evil) advantage of this process is that even if a customer doesn't buy anything they have already bought the non-refundable points.&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8825265317700415271-7463541937517286877?l=rowanscompulsorylearningblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rowanscompulsorylearningblog.blogspot.com/feeds/7463541937517286877/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/09/million-pixels-for-million-idiots.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/7463541937517286877'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/7463541937517286877'/><link rel='alternate' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/09/million-pixels-for-million-idiots.html' title='A Million pixels for a million idiots'/><author><name>Rowan Devereux</name><uri>http://www.blogger.com/profile/06360233094510207614</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_bQgLliRaGfU/SEVhXpaVSKI/AAAAAAAAACM/MaQGrU7v-uk/S220/Cartoon_Roz.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8825265317700415271.post-9044279261619191293</id><published>2009-09-09T19:47:00.000-07:00</published><updated>2009-09-16T05:49:25.458-07:00</updated><title type='text'>Story to Music: Celebration</title><content type='html'>&lt;div style="text-align: justify;"&gt;We enter as a group of women are arguing in a large hall. Each one of them are related to a man of importance in different ways his wife proud and ambitious, his mother full verve and venom and his sister who has simply resigned to her fate. Each one wishes to led the others out of the hall and out into the parade. After much discussion the mother takes the led as the doors open to reveal the city streets are covered with cheering crowds. The women walks down the path lined with a sea of onlookers and take their seats upon the podium. The crowd begin to jeer as actors portraying the man's rivals walk down the path wearing monstrous masks to represent their failings. The first one with the head of a goat represent his father who believed men should not be ruled by one man, the next two who have dog masks are his younger brothers who foolish believed they could all share power together. The animal like masks please the man's wife but the mother and the sister turn away in discuss as they realize what they have lost. Finally the man steps out from his his fortress into the city surrounded by his screaming people. He waves at them as throw rose at his feet, since the deaths of his rivals all opposition has washed away and all that remains is acceptance. As the man approaches his throne he smiles to himself content in knowing he had achieved his life long ambitions. He sits down on his throne for the first time as the crowd yells, "Savior," "hero," "leader." Another word springs to mind, "Tyrant".&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8825265317700415271-9044279261619191293?l=rowanscompulsorylearningblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rowanscompulsorylearningblog.blogspot.com/feeds/9044279261619191293/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/09/story-to-music-celebration.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/9044279261619191293'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/9044279261619191293'/><link rel='alternate' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/09/story-to-music-celebration.html' title='Story to Music: Celebration'/><author><name>Rowan Devereux</name><uri>http://www.blogger.com/profile/06360233094510207614</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_bQgLliRaGfU/SEVhXpaVSKI/AAAAAAAAACM/MaQGrU7v-uk/S220/Cartoon_Roz.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8825265317700415271.post-7245489472735861536</id><published>2009-09-08T22:55:00.000-07:00</published><updated>2009-09-16T06:01:34.441-07:00</updated><title type='text'>The Big Red Button of Interactivity</title><content type='html'>Article 1: Fox to Air Twitter-Enhanced Re-Runs of "Fringe" and "Glee"&lt;br /&gt;&lt;br /&gt;Personally I think this is more of a gimmick or tie-in than an actual improvement. It's seems rather jarring to have part of your screen taken up with a twitter feed especially when your trying to absorb the story. Maybe if each show housed the text in boxes that had a similar colour palette to the show. Twitter's bright blue and white colour scheme against the subdued colours of Fringe would be distracting. Plus I prefer to watch a show for the first time without director's commentary and then on later viewing find out about the tidbits. Perhaps they could had a Q&amp;amp;A after the show has aired not during.&lt;br /&gt;&lt;br /&gt;Article 2: BBC Unveils its Red-Button Interactive TV Schedule for the Coming Weeks&lt;br /&gt;&lt;br /&gt;BBC recently unleashed the Red-Button on it's unsuspecting viewers as a new level of interactivity. The problem is it doesn't seem to amount to a lot of actually interacting. The Proms in the Park concert could be viewed from different camera angles and you could take a quiz while watching Doctor Who but neither option seems that compelling. While the quiz would be distracting and would actually detract from the show, the different camera shots might be interesting in a scripted drama. For example during an intense scene the viewer can switch between cameras to see how each character is responding to what they are seeing and hearing.&lt;br /&gt;&lt;br /&gt;In my opinion both of these options are very poor attempts at interactivity. Neither option allows the user to interact with the narrative (the main reason we watch TV) in any meaningful way. Both options seemed to be sticky taped on to existing show rather than starting with interactivity and building up from there.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8825265317700415271-7245489472735861536?l=rowanscompulsorylearningblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rowanscompulsorylearningblog.blogspot.com/feeds/7245489472735861536/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/09/big-red-button-of-interactivity.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/7245489472735861536'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/7245489472735861536'/><link rel='alternate' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/09/big-red-button-of-interactivity.html' title='The Big Red Button of Interactivity'/><author><name>Rowan Devereux</name><uri>http://www.blogger.com/profile/06360233094510207614</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_bQgLliRaGfU/SEVhXpaVSKI/AAAAAAAAACM/MaQGrU7v-uk/S220/Cartoon_Roz.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8825265317700415271.post-8486774935894054665</id><published>2009-09-02T06:09:00.000-07:00</published><updated>2009-09-02T07:21:17.981-07:00</updated><title type='text'>Deep End</title><content type='html'>The Myth of the Ergodic Videogame by James Newman discusses his belief that games are not an interactive medium, which I do not agree with. My problem is not with his conclusion but with his choice of evidence. First problem is with his first choice of the game Star Fox 64. This game was created on the cuspid of the 3D game revolution (1997) and so Nintendo did not take too many risks with their new platform, the Nintendo 64 and decided to remake Star Fox (1993) in 3D. The end result was Star Fox 64, a game with a 20 year old approach to game design.&lt;br /&gt;&lt;br /&gt;This is the main problem with the entire article, James has selectively chosen games that are known more for their narrative or a single game mechanic rather than their interactive qualities. Despite writing this article in July 2002, James seems intent on discussing games that are five years old. In some cases the games appeared on last generation consoles. These points weaken his argument and make him come across as a man with only cursory knowledge of game design.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8825265317700415271-8486774935894054665?l=rowanscompulsorylearningblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rowanscompulsorylearningblog.blogspot.com/feeds/8486774935894054665/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/09/deep-end.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/8486774935894054665'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/8486774935894054665'/><link rel='alternate' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/09/deep-end.html' title='Deep End'/><author><name>Rowan Devereux</name><uri>http://www.blogger.com/profile/06360233094510207614</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_bQgLliRaGfU/SEVhXpaVSKI/AAAAAAAAACM/MaQGrU7v-uk/S220/Cartoon_Roz.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8825265317700415271.post-3673742430228791408</id><published>2009-08-19T20:09:00.001-07:00</published><updated>2009-08-19T20:09:55.734-07:00</updated><title type='text'>My Five Minute Story</title><content type='html'>&lt;meta equiv="Content-Type" content="text/html; 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	margin:72.0pt 72.0pt 72.0pt 72.0pt; 	mso-header-margin:35.4pt; 	mso-footer-margin:35.4pt; 	mso-paper-source:0;} div.Section1 	{page:Section1;} --&gt; &lt;/style&gt;&lt;!--[if gte mso 10]&gt; &lt;style&gt;  /* Style Definitions */  table.MsoNormalTable 	{mso-style-name:"Table Normal"; 	mso-tstyle-rowband-size:0; 	mso-tstyle-colband-size:0; 	mso-style-noshow:yes; 	mso-style-priority:99; 	mso-style-qformat:yes; 	mso-style-parent:""; 	mso-padding-alt:0cm 5.4pt 0cm 5.4pt; 	mso-para-margin-top:0cm; 	mso-para-margin-right:0cm; 	mso-para-margin-bottom:10.0pt; 	mso-para-margin-left:0cm; 	line-height:115%; 	mso-pagination:widow-orphan; 	font-size:11.0pt; 	mso-bidi-font-size:14.0pt; 	font-family:"Calibri","sans-serif"; 	mso-ascii-font-family:Calibri; 	mso-ascii-theme-font:minor-latin; 	mso-hansi-font-family:Calibri; 	mso-hansi-theme-font:minor-latin;} &lt;/style&gt; &lt;![endif]--&gt;  &lt;p class="MsoNormal"&gt;Aaron stood in the rain soaking to death, he had long forgotten why he was standing but was compelled to walk forward to the door. As he approached the door his hands began to tremble with anticipation. Slowly he turned the door knob and the door creaked open letting in a blazingly cold wind. He did not try to dry himself or take off his coat, Aaron just walk forward towards the kitchen. A woman was sitting at the table reading a magazine, Aaron slowly snuck behind her. He lifted his hand and touched her on the shoulder and whispered, “Honey I forget the milk.”&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8825265317700415271-3673742430228791408?l=rowanscompulsorylearningblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rowanscompulsorylearningblog.blogspot.com/feeds/3673742430228791408/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/08/my-five-minute-story.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/3673742430228791408'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/3673742430228791408'/><link rel='alternate' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/08/my-five-minute-story.html' title='My Five Minute Story'/><author><name>Rowan Devereux</name><uri>http://www.blogger.com/profile/06360233094510207614</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_bQgLliRaGfU/SEVhXpaVSKI/AAAAAAAAACM/MaQGrU7v-uk/S220/Cartoon_Roz.png'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8825265317700415271.post-3509313461133589434</id><published>2009-08-19T08:54:00.001-07:00</published><updated>2009-08-19T10:16:07.624-07:00</updated><title type='text'>Let's play a Game</title><content type='html'>&lt;div style="text-align: left;"&gt;&lt;span class="title"&gt;Using Low Level Stories&lt;/span&gt; &lt;span class="author"&gt;by Jonathon Schilpp talks about the two different forms of storytelling in today's video games. The first is high level story which &lt;/span&gt;includes the major events of the game and those plot devices which are designed to create a powerful experience. The second and arguably more important form of storytelling is the low level story which is created entirely by the player. A Low level story happens when a player goes off the beat and track to discover their own personal story. For example a player attempts to hunt and kill an npc character without the character spotting him. Developers can help immerse the player by having the npc jump at shadows and sounds or have a news report on the radio discussing the npc being killed by an unidentified suspect after the event.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;blockquote&gt;My Monopoly character is Remington R. Racecar, a quick-witted, impulsive drag-racer who made his fortune betting on his own races. When his career was killed by a mysterious engine fire, he thought the world of high finances would be a safer game. He was dead wrong...&lt;br /&gt;- Internet Random&lt;br /&gt;&lt;/blockquote&gt;&lt;/div&gt;&lt;br /&gt;At the moment developers are too tied up in big world changing story-lines but it's the smaller stories that sell a game world, such as listening to a pair of npc's talking about their day or watching a guard becomeincreasingly bored with his guarding duties just before the player pounces down and murders him. Little things like this help create a more cohesive world than branching story-lines or endgame scenarios. One the more interesting games I player recently was Prince of Persia which had a terribly cliched main storyline about a dark god wanting to destroy the known for no reason in particular. Yet the game redeems itself by adding a feature where at a flick of a button the two main characters would turn around and interact with each other. These interactions fleshed out the main characters to such lengths that it came to a point where I was completing objectives just so I could see how they responded to the event and listen to their banter. By the end I didn't care if the dark god won or lost all I was concerned about is what was going to happen to the main characters. And isn't that the point of interactive storytelling, not to be concerned about the fate of the world but invested in the characters and their eventual fate.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="265" width="320"&gt;&lt;param name="movie" value="http://www.youtube.com/v/mnC4eXqYyso&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x2b405b&amp;amp;color2=0x6b8ab6"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/mnC4eXqYyso&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x2b405b&amp;amp;color2=0x6b8ab6" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="265" width="320"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8825265317700415271-3509313461133589434?l=rowanscompulsorylearningblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rowanscompulsorylearningblog.blogspot.com/feeds/3509313461133589434/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/08/lets-play-game.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/3509313461133589434'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/3509313461133589434'/><link rel='alternate' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/08/lets-play-game.html' title='Let&apos;s play a Game'/><author><name>Rowan Devereux</name><uri>http://www.blogger.com/profile/06360233094510207614</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_bQgLliRaGfU/SEVhXpaVSKI/AAAAAAAAACM/MaQGrU7v-uk/S220/Cartoon_Roz.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8825265317700415271.post-4028479095309470921</id><published>2009-08-12T04:02:00.000-07:00</published><updated>2009-08-12T09:32:57.876-07:00</updated><title type='text'>The Real Cliffy B</title><content type='html'>How are characters defined in Web 2.0&lt;br /&gt;&lt;br /&gt;One of the main driving forces behind the internet is the Anonymity of the individual. When you open a bank account you are required to give your real name and address or face the consequences, this is in stark contrast to opening an e-mail account where there are no penalties for lying about who you are (I certainly did). The advantage of this anonymity is that you can change anything about yourself including age, race, physical appearance or even gender and replace features you don't like about yourself with more desirable ones. The disadvantage it is becoming increasingly difficult to know who is real on the internet and who is an avatar.&lt;br /&gt;&lt;br /&gt;Last year two comedians created a fake twitter account for Gears of War 2 game designer Cliff &lt;strong style="font-weight: normal;"&gt;Bleszinski and presented &lt;/strong&gt;him as a red bull obsessed guy who beats up the beta testers, uses terrible Gears related pickup lines, and works out profusely in the employee cafeteria. He is constantly getting in trouble with his nemesis &lt;strong style="font-weight: normal;"&gt;Mark Rein&lt;/strong&gt;, for beating people up; and being an overall nuisance. This outrageous parody of Cliffy B was taken as the real deal by journalists and fans and was taken by his game company after several sites his comments as facts.&lt;br /&gt;http://www.matthewrex.com/lame/cliffy.html&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.matthewrex.com/lame/cliffyimages/tweet02.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 537px; height: 84px;" src="http://www.matthewrex.com/lame/cliffyimages/tweet02.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.matthewrex.com/lame/cliffyimages/tweet03.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 537px; height: 84px;" src="http://www.matthewrex.com/lame/cliffyimages/tweet03.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;The problem is even when a person creates a legitimate facebook page, the user is still creating faux version of themselves through their profile. When asked about their personality people post about how they are funny or have a great smile no one ever posts about their negative traits such short temper or severe drinking problem. Most people agree the reason people act contrary online to their offline behavior is the anonymity and the lack of real world consequences.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8825265317700415271-4028479095309470921?l=rowanscompulsorylearningblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rowanscompulsorylearningblog.blogspot.com/feeds/4028479095309470921/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/08/real-cliffy-b.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/4028479095309470921'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/4028479095309470921'/><link rel='alternate' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/08/real-cliffy-b.html' title='The Real Cliffy B'/><author><name>Rowan Devereux</name><uri>http://www.blogger.com/profile/06360233094510207614</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_bQgLliRaGfU/SEVhXpaVSKI/AAAAAAAAACM/MaQGrU7v-uk/S220/Cartoon_Roz.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8825265317700415271.post-5910057282463632486</id><published>2009-08-07T23:03:00.001-07:00</published><updated>2009-08-12T09:32:31.260-07:00</updated><title type='text'>Blank Slate</title><content type='html'>How are characters in films different to characters in games?&lt;br /&gt;&lt;br /&gt;Films are essentially someone's else story, the characters are developed to feel like fully fleshed out human beings. In a film you are watching the characters trials and tribulations as they complete their journey. This is in stark contrast with a video games where the main character is usually a blank slate to allow the player to inhabit his or her shoes more easily. Games work under the logic that since the player is controlling the protagonist, he or she should have no personality as to not contradict the player's beliefs and alienate the player. For example games like Half-Life and Bioshock deliberately don't allow the protagonist to speak or even show his or her on screen.&lt;br /&gt;&lt;blockquote&gt;&lt;br /&gt;He's become a visually iconic figure, but the original intention was more idealized, that it would be cool if we didn't show Gordon at any time, we'd just let the player create their own. I mean, we tell you that you're a scientist, but we don't do a lot of work to convince you that you're actually doing science in the game. That's sort of a tease, that we have Gordon involved in another experiment after the last one he did didn't turn out too well.&lt;br /&gt;- Half-Life writer  Marc Laidlaw speaking about the main protagonist.&lt;/blockquote&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_78zJeEP9EmQ/R2YMpIyRmTI/AAAAAAAAADk/9Nk3kaSNonQ/s400/Half-Life_Cover_Art.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 310px; height: 400px;" src="http://2.bp.blogspot.com/_78zJeEP9EmQ/R2YMpIyRmTI/AAAAAAAAADk/9Nk3kaSNonQ/s400/Half-Life_Cover_Art.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The weakness with this approach is that the silent protagonist handicaps the story. In games the main character is just going through the motion as the secondary character govern the story, all decision making is taken away from the protagonist and in turn the player. Until games have the confidence to take risks and create real characters, the storytelling will always be limited.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8825265317700415271-5910057282463632486?l=rowanscompulsorylearningblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rowanscompulsorylearningblog.blogspot.com/feeds/5910057282463632486/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/08/blank-slate.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/5910057282463632486'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/5910057282463632486'/><link rel='alternate' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/08/blank-slate.html' title='Blank Slate'/><author><name>Rowan Devereux</name><uri>http://www.blogger.com/profile/06360233094510207614</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_bQgLliRaGfU/SEVhXpaVSKI/AAAAAAAAACM/MaQGrU7v-uk/S220/Cartoon_Roz.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_78zJeEP9EmQ/R2YMpIyRmTI/AAAAAAAAADk/9Nk3kaSNonQ/s72-c/Half-Life_Cover_Art.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8825265317700415271.post-9077678351629942787</id><published>2009-08-05T23:23:00.000-07:00</published><updated>2009-08-12T09:29:36.546-07:00</updated><title type='text'>Cash In - Article 2</title><content type='html'>&lt;span class="newsTitle"&gt;Authorship Is Important In Any Creative Industry by &lt;/span&gt;&lt;span class="newsAuth"&gt;Chris Remo talks about the growing importance of authorship in video games. Telltale's Games who are known for their episodic game model (games broken up into smaller downloadable release spread across several months) have recently began attributing and &lt;/span&gt;crediting each of its episodes to a single overall writer and designer. With ever increasing development teams, individual recognition is largely being disregarded. Telltale Games designer Sean Vanaman believes this is not the right direction for the industry:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;“For a lot of big publishers, at that level it's an ego thing,” Vanaman said. When executives see a developer who is given publicly-acknowledged authorial credit over a game, “they say, 'Oh, that person's a diva. That's why they want it to be there.'”&lt;br /&gt;&lt;br /&gt;“But it's not,” he argued. “If that person sits down and creates that story and that world from nothing, that credit is really important. It doesn't mean if it has a 'Written and Directed by' credit, then it's good, but authorship is really important in any creative industry.”&lt;/blockquote&gt;Declaring game authorship can help sell more units as a recognizable name can reassure customers of the titles pedigree if the title is more risque. Company names are less reliable because past success might have attributed to members who have left the company in the intervening years.&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;“Authorship can beget quality,” he said. “Celebrating that authorship allows it to continue. It is good to see the company value that; it makes you want to keep doing it. Every good industry that's creative at all is about the people&lt;/blockquote&gt;It also makes the author more accountable for the product he releases. Game designers could no longer hide behind game company and would be forced to take responsibility for their own role in releasing a cash-in game.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8825265317700415271-9077678351629942787?l=rowanscompulsorylearningblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rowanscompulsorylearningblog.blogspot.com/feeds/9077678351629942787/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/08/cash-in.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/9077678351629942787'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/9077678351629942787'/><link rel='alternate' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/08/cash-in.html' title='Cash In - Article 2'/><author><name>Rowan Devereux</name><uri>http://www.blogger.com/profile/06360233094510207614</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_bQgLliRaGfU/SEVhXpaVSKI/AAAAAAAAACM/MaQGrU7v-uk/S220/Cartoon_Roz.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8825265317700415271.post-6673171411392217820</id><published>2009-08-05T22:59:00.000-07:00</published><updated>2009-08-09T04:23:40.667-07:00</updated><title type='text'>The Great Divide</title><content type='html'>   &lt;meta name="Title" content=""&gt; 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	margin:72.0pt 90.0pt 72.0pt 90.0pt; 	mso-header-margin:35.4pt; 	mso-footer-margin:35.4pt; 	mso-paper-source:0;} div.Section1 	{page:Section1;} --&gt; &lt;/style&gt; &lt;!--[if gte mso 10]&gt; &lt;style&gt;  /* Style Definitions */ table.MsoNormalTable 	{mso-style-name:"Table Normal"; 	mso-tstyle-rowband-size:0; 	mso-tstyle-colband-size:0; 	mso-style-noshow:yes; 	mso-style-parent:""; 	mso-padding-alt:0cm 5.4pt 0cm 5.4pt; 	mso-para-margin:0cm; 	mso-para-margin-bottom:.0001pt; 	mso-pagination:widow-orphan; 	font-size:12.0pt; 	font-family:"Times New Roman"; 	mso-ascii-font-family:Cambria; 	mso-ascii-theme-font:minor-latin; 	mso-fareast-font-family:"Times New Roman"; 	mso-fareast-theme-font:minor-fareast; 	mso-hansi-font-family:Cambria; 	mso-hansi-theme-font:minor-latin; 	mso-bidi-font-family:"Times New Roman"; 	mso-bidi-theme-font:minor-bidi; 	mso-ansi-language:EN-US;} &lt;/style&gt; &lt;![endif]--&gt;  &lt;!--StartFragment--&gt;  &lt;p class="MsoNormal"&gt;&lt;span class="newstitle"&gt;&lt;span lang="EN-US"&gt;On The Casual/Core Game Development Divide article by &lt;/span&gt;&lt;/span&gt;&lt;span class="newsauth"&gt;&lt;span lang="EN-US"&gt;James Portnow discusses the rift developing between the casual gamer and the hardcore gamer. This rift began in &lt;/span&gt;&lt;/span&gt;&lt;span lang="EN-US"&gt;2006 with the launch of the Nintendo Wii and it’s line up of grandma friendly casual games. Casual games are typically distinguished by their simple rules and lack of commitment required in contrast to more complex hardcore games. These ‘casual games’ are considerably cheaper to produce and sell to a significantly wider audience but lack the graphics and more developed game play elements of AAA or ‘hardcore’ titles. &lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span lang="EN-US"&gt;This has created a strong dislike for casual gaming among traditional hardcore gamers who resent the spotlight and emphasis being taken away from their games. While casual gamers find hardcore games too complex and intimidating. James Portnow talks about how the gaming industry is drifting apart into two separate entities. With one side servicing the hardcore making high-end exclusive titles while the other makes more profitable casual games.&lt;span style=""&gt;  &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span lang="EN-US"&gt;Casual games we’re originally seen as a stepping-stone for non-gamers to more hardcore games but if the industry continue to split casual games continue to be shallow and hardcore titles will continue to exist on the fringe. If games are to become more immersive through storytelling they will need to meld the wider appeal of casual games with the depth of hardcore games.&lt;/span&gt;&lt;/p&gt;  &lt;!--EndFragment--&gt; &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8825265317700415271-6673171411392217820?l=rowanscompulsorylearningblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rowanscompulsorylearningblog.blogspot.com/feeds/6673171411392217820/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/08/great-divide.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/6673171411392217820'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8825265317700415271/posts/default/6673171411392217820'/><link rel='alternate' type='text/html' href='http://rowanscompulsorylearningblog.blogspot.com/2009/08/great-divide.html' title='The Great Divide'/><author><name>Rowan Devereux</name><uri>http://www.blogger.com/profile/06360233094510207614</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp2.blogger.com/_bQgLliRaGfU/SEVhXpaVSKI/AAAAAAAAACM/MaQGrU7v-uk/S220/Cartoon_Roz.png'/></author><thr:total>0</thr:total></entry></feed>
