Thursday, September 24, 2009

Motivation to write this blog

Motivation to Play is an article that breaks down the reason why people play certain video games into 12 main factors. I decided to test the questionnaire on a self-proclaimed game addict Rebecca Ambrose.

Sample Questions:

1) How much do you enjoy being the leader of a group?
A) Not at all

2) How often do you take charge of things when playing in a role-playing group?
A) Don't like taking charge

3) How important is it to you that your character has unique skills and abilities that the other characters in the group do not possess?
A) Important

4) Socializing with the other players?
A) Hate it

5) Planning and executing tactical strategies and plans?
A) Good

6) To create stories of individual character rather that of the entire group?
A) No

7) Prioritize character interaction rather than combat?
A) Not often

8) How important is it to you that you play a character that is central to the game story?
A) Not at all

9) How important is it to you that you play a character that has a large impact on the fictional world of the game? (e.g. saves or dooms it)?
A) Very Important

10) How important is it to you that you can customize the appearance of your character clothing, armor and similar?
A) Bonus

While going through the questionnaire we found that without a point of reference some of the question we're too vague to make much sense and in some cases didn't seem relevant. An online RPG rarely contains a story they are played for their social interaction and so question about story development don't seem relevant. Since there are some many different variations on the RPG formula, the study should have focused on one game or one type of rpg to avoid confusion in the respondents.

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